Environment Artist

Basic Info

Location

Stockholm

Experience

5 years +

Schedule

Full Time

Salary

Competitive

Open to remote

No

Description

Join Embark Studios as an Environment Artist and help shape the game’s physical spaces. The role is dynamic, involving continuous adaptation to evolving tools and workflows that prioritize efficiency. It would be great if you were proficiency in modeling, texturing, shaders, lighting, and photogrammetry. Additionally, knowledge and interest in traditional arts, architecture, color theory, geography, and geology are highly regarded. 

Key Responsibilities:

  • Props placement, terrain sculpting, and crafting natural biome content
  • 3D modeling, texturing, and shader work
  • Utilize photogrammetry and attend reference trips for photogrammetry
  • Collaborates with and review content from relevant external partners

Desired Skills and Experience:

  • Excellent visual skills and in-depth artistic understanding
  • Realistic game art portfolio
  • Strong grasp of the technical aspects of the game, including memory and performance considerations
  • Ability to follow art direction meticulously
  • Strong communication and collaboration skills
  • Profound understanding of the gameplay experience within the game

What's Offered

  • Generous relocation assistance & visa support
  • Profit sharing scheme
  • Private healthcare
  • 30 days of holiday
  • Life & Health insurance
  • Pension scheme
  • Generous parental salary

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Skills

Unreal Engine
3dsmax
Maya
Adobe Suite

Contact

Andreea Barbu

Founder

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